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Enhancing Sustainable Fashion Awareness through A Game Skin Acquisition Model |
Grace Wang |
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Developing and evaluating serious games and input techniques for people with moderate to severe dementia using heuristic evaluation |
Lucas Walters |
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Enhancing a Virtual Reality Educational Game with multiplayer capabilities: A case study of a computer assembling simulation |
Erik Welling |
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Flow Compare: Conditional Normalizing Flows for Point Cloud Change Detection |
Samual J. Galanakis |
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